Where to hunt
The question that matters most in MU is not "what build do I make" — it is where am I hitting. Monsters at the right level pay; monsters far too weak pay almost nothing.
This is the whole list, with what each map has of its own.
The table
Level is the monster's, not yours. Entry is what /move charges: minimum
level and zen. As a rule, hunt where the monster is close to your level.
| Map | Monster levels | Entry | Excellent | What is special |
|---|---|---|---|---|
| Lorencia | 2 – 19 | lv 10 · 500 | none | where everyone starts |
| Noria | 2 – 18 | lv 10 · 500 | none | starter, and the Chaos Machine is here |
| Elbeland | 2 – 48 | lv 10 · 500 | 0.010% * | starter, and it goes further than the other two |
| Devias | 20 – 52 | lv 20 · 500 | 0.010% * | good zen for the level |
| Dungeon | 19 – 55 | lv 30 · 500 | 0.010% * | first place with equipment worth keeping |
| Arena | 70 – 102 | lv 50 · 2,000 | 0.010% | a duel map, not a hunting map |
| Atlans | 43 – 74 | lv 70 · 6,000 | 0.020% | underwater |
| Lost Tower | 47 – 66 | lv 50 · 2,000 | 0.020% | seven floors, each one deeper |
| Tarkan | 72 – 93 | lv 140 · 15,000 | 0.020% | |
| Icarus | 75 – 108 | lv 170 · 25,000 · and wings | 0.020% | Loch's Feather drops here, at 0.10% |
| Aida | 72 – 120 | lv 150 · 15,000 | 0.035% | and the Harmony NPCs are here |
| Land of Trials | 75 – 128 | lv 150 · 15,000 | 0.035% | the only place you can hunt ancients |
| Kanturu 1 | 80 – 129 | lv 160 · 15,000 | 0.035% | |
| Kanturu 2 | 117 – 119 | lv 160 · 15,000 | 0.035% | Moonstone Pendant drops here, at 0.20% |
| Kanturu 3 | event only | lv 160 · 15,000 · and wings | 0.035% | Gemstone drops here, at 0.10% |
| Crywolf | 97 – 134 | free | 0.035% | the best material table on the server |
| Vulcanus | 90 – 124 | lv 30 · 500 | 0.050% | high excellent rate and a cheap door |
| Swamp of Calmness | 95 – 137 | lv 400 · 40,000 | 0.050% | and Medusa invades here |
| Karutan 1 | 99 – 114 | lv 170 · 25,000 | 0.050% | |
| Karutan 2 | 105 – 120 | lv 170 · 25,000 | 0.050% | |
| Raklion | 102 – 148 | lv 280 · 40,000 | 0.050% | the only place that drops socketed items |
| Barracks | 117 – 119 | no entrance today | 0.050% | Condor Flame is on its table — see below |
| Refuge | 118 – 128 | no entrance today | 0.050% | the smallest map in the game |
| Kalima 1 to 7 | 17 – 147 | by item | 0.035% * | seven tiers, entered with the Symbol of Kundun |
* Excellent and ancient only drop from monsters level 25 and up. In Lorencia and Noria no monster reaches that: the rate is configured, but the game never gets to use it, and no excellent drops on those two maps. On the marked maps the rate only applies to the high part — the low-level monsters do not count.
None of that applies to jewels: jewels drop from monsters of any level, subject to each jewel's own minimum.
How to reach each one is in maps.
Wings, Dinorant or Fenrir to get in
Icarus and Kanturu 3 will not let you in on foot. Any of the three works:
equipped wings, a Horn of Dinorant or a Horn of Fenrir. Without one of
them /move refuses.
The three places that exist only once
If you want something specific, the map is not a choice:
| What you want | Only place |
|---|---|
| Ancient by hunting | Land of Trials — 0.15% per kill. (Medusa gives them too, but by invasion) |
| Socketed items | Raklion |
| Gemstone, which becomes Harmony | Kanturu 3, and only during the Kanturu event |
Material that drops on one map only
| Item | Where | Chance | What it is for |
|---|---|---|---|
| Splinter of Armor | Crywolf | 0.20% | Fenrir |
| Bless of Guardian | Crywolf | 0.20% | Fenrir |
| Claw of Beast | Crywolf | 0.20% | Fenrir |
| Loch's Feather | Icarus | 0.10% | second-generation wings |
| Condor Flame | Barracks (closed) — in practice, the invasion's Pouch of Blessing | 1 in 87 per pouch | third-generation wings |
| Moonstone Pendant | Kanturu 2 | 0.20% | entering the Kanturu event |
| Gemstone | Kanturu 3 | 0.10% | becomes Jewel of Harmony |
Crywolf has the best table on the server: 0.20% on each of the three, double the rate of a jewel.
Medusa, and the second road to ancients
Every four hours — at 01:00, 05:00, 09:00, 13:00, 17:00 and 21:00 — Medusa invades the Swamp of Calmness and stays 10 minutes.
She is level 175 with 7.8 million life, so she is not a one-person job. In exchange, her bag drops an ancient on roughly one kill in five — against 0.15% per monster in Land of Trials, that makes her the biggest ancient source on the server for anyone who can kill her.
See ancient sets.
The Pouch of Blessing, and Condor Flame
The other invasion worth putting on the clock brings the Pouch of Blessing — ten pouches in each of six maps (Lost Tower, Atlans, Tarkan, Aida, Kanturu 1 and Raklion), at 02:05, 06:05, 10:05, 14:05, 18:05 and 22:05.
Each pouch hands out one item drawn from a list of 87, and Condor Flame is one of them. Since Barracks has no open entrance today, this invasion is the only Condor Flame source that works — and without Condor Flame there are no third-generation wings.
Where you hunt does not change the jewel chance
This saves a lot of wasted hours: Bless, Soul, Life, Creation and Chaos drop on any map, at the same chance, as long as the monster is high enough level.
There is no "jewel map". What changes from map to map is the excellent rate, the ancient, the socket and the exclusive material in the list above. See jewels.
Raklion charges a hidden price
Raklion is the only place that drops socketed items — but its monsters resist common drops more than the rest of the game. The chance of ordinary gear falls from 15% to 10.7%. See what drops.
A trap after master level
The moment master level opens, monsters below level 95 stop giving experience. Not a little: zero.
If your bar simply stopped moving after the master opened, this is why. The maps open maps where every monster is above 95 are: Crywolf, Karutan 1 and 2, Swamp of Calmness, Raklion and Kanturu 2. Land of Trials, Kanturu 1, Icarus, Aida, Vulcanus and the high Kalimas work too, but only in the high part of the map.