In development
The MU rebuilt in Unreal Engine 5
A separate, long-term project: the whole MU continent rebuilt asset by asset in Unreal Engine 5, with next-generation rendering, real day/night cycles and 4× remastered textures.
This is not the server that's live. The playable one is classic MU without the FPS cap — and it's ready now.
Play the classic server01
Unreal Engine 5 remake
- Worlds converted (terrain, objects, lighting)0%
- Characters, sets and animations0%
- NPCs and monsters (meshes, textures, animations)0%
- Client ↔ server network protocol0%
- Gameplay (combat, skills, drops)0%
Percentages are approximate and updated as work advances.