Blood Castle
Blood Castle is a race against the clock inside a sealed castle. You go in with a handful of other players and, in 15 minutes, you have to clear a path to the back of the map and hand a holy weapon to the Archangel. Whoever delivers it gets the real prize; everyone else gets a consolation.
There are eight floors, 1 to 8. And you do not pick one: the server picks for you, from your level and your class.
This changed today. Until 2026-08-29 only floors 1 and 8 worked. The server was missing the terrain files for maps 12 to 17 — without them it did not know which tiles could be walked on, and it sent the player back to Lorencia with no message at all. Fixed at 15:24. All eight floors work.
1. Find out which floor is yours
This is the part that confuses everyone, so it comes first.
The server works out your floor from your level, and then demands the ticket for exactly that floor. A weaker ticket: refused. A stronger ticket: refused too. There is no paying extra to move up a floor.
Dark Wizard · Dark Knight · Fairy Elf · Summoner
| Your level | Your floor | The ticket it demands |
|---|---|---|
| 15 – 80 | Blood Castle 1 | Cloak of Invisibility +1 |
| 81 – 130 | Blood Castle 2 | Cloak +2 |
| 131 – 180 | Blood Castle 3 | Cloak +3 |
| 181 – 230 | Blood Castle 4 | Cloak +4 |
| 231 – 280 | Blood Castle 5 | Cloak +5 |
| 281 – 330 | Blood Castle 6 | Cloak +6 |
| 331 – 400 | Blood Castle 7 | Cloak +7 |
Magic Gladiator · Dark Lord
They get in earlier and move up earlier. Their bands are different — it is not the same table:
| Your level | Your floor | The ticket it demands |
|---|---|---|
| 10 – 60 | Blood Castle 1 | Cloak +1 |
| 61 – 110 | Blood Castle 2 | Cloak +2 |
| 111 – 160 | Blood Castle 3 | Cloak +3 |
| 161 – 210 | Blood Castle 4 | Cloak +4 |
| 211 – 260 | Blood Castle 5 | Cloak +5 |
| 261 – 310 | Blood Castle 6 | Cloak +6 |
| 311 – 400 | Blood Castle 7 | Cloak +7 |
Floor 8 does not come from your level. It belongs to anyone who has already made the last class change — Grand Master, Blade Master, High Elf, Duel Master, Lord Emperor, Dimension Master, the class Apostle Devin gives at 380. From that point on the tables above stop applying: you get into floor 8 and only floor 8, with the Cloak +8.
Below the minimum level — 15, or 10 for Magic Gladiator and Dark Lord — the Messenger lets you into none of them.
2. Assemble the ticket
The ticket is called Cloak of Invisibility and it does not drop from monsters. What drops is the material, and you put the three together in the Chaos Machine — the Chaos Goblin, at Noria 180/103 (there is another at Noria 189/107 and one at Arkania 232/57):
| Goes into the machine | Where it comes from |
|---|---|
| 1 Jewel of Chaos | drops from monsters level 12 and up |
| 1 Archangel Scroll | 0.10% per kill |
| 1 Blood Bone | 0.10% per kill |
The Archangel Scroll and the Blood Bone must be the SAME level. That level becomes the Cloak's level, and the Cloak is what decides the floor. Different levels and the machine refuses — and you do not lose the items.
Chance: 80%. For a VIP account, 100%. The zen cost rises with the level:
| Cloak | Cost |
|---|---|
| +1 | 50 zen |
| +2 | 80 zen |
| +3 | 150 zen |
| +4 | 250 zen |
| +5 | 400 zen |
| +6 | 600 zen |
| +7 | 850 zen |
| +8 | 1,050 zen |
The material's level comes from the monster that dropped it
| Material level | Monster level |
|---|---|
| 1 | 1 – 32 |
| 2 | 33 – 45 |
| 3 | 46 – 57 |
| 4 | 58 – 68 |
| 5 | 69 – 76 |
| 6 | 77 – 84 |
| 7 | 85 – 101 |
| 8 | 102 – 150 |
Put the two tables together: a level 200 Dark Knight goes into Blood Castle 4, so he needs the Cloak +4, so he needs level 4 material, so he has to hunt monsters of level 58 to 68. Hunting in the wrong place gives you material that is no use to you — and material that is no use opens no floor at all.
Shortcut if you are starting out: Lumen the Barmaid, at Lorencia 123/135, sells level 1 and level 2 Archangel Scroll and Blood Bone ready-made, in her shop. You can do Blood Castle 1 and 2 without hunting any material.
3. Get in
With the Cloak in your inventory, talk to the Messenger of Archangel, at Devias 209/30. There is another at Devias 219/9 and two in Arkania, at 230/92 and 212/92.
The event runs every 2 hours, on the even hour — 00:00, 02:00, 04:00 and so on, twelve times a day. The clock works like this:
| When | What happens |
|---|---|
| 5 minutes before the even hour | the door opens. An on-screen notice counts the minutes down |
| on the hour | the door closes. If you are not in, you are out |
| 1 minute later | the event starts |
| + 15 minutes | that is the time you get |
| + 4 minutes | closing; everyone is sent out |
The on-screen notice says "Blood Castle will close in N minute(s)". It is counting down the end of the entrance, not the end of the event. When it shows up, that is your cue to run to the Messenger.
Going in consumes the Cloak — one Cloak, one run. Each floor takes 10 players. Anyone with a red name (murderer) cannot get in.
4. What to do inside
The path is always the same, in five steps:
- Clear the first wave of monsters. That is 40 per player who came in. While any are left, the bridge stays shut and nobody advances.
- The bridge opens, and three seconds later the castle gate starts taking damage. Before that it is immune — hitting it does nothing.
- Bring the gate down. Until it falls, nobody passes.
- Clear the second wave — now 2 monsters per player, far fewer than the first.
- Break the Saint Statue, which appears once the second wave is done. It drops the Absolute Archangel Weapon.
And then comes the step that actually counts:
Pick up the Absolute Archangel Weapon and carry it to the Archangel — the angel standing at position 10/9, the same one on all eight floors. Only the delivery ends the run.
The weapon can be dropped, and whoever is carrying it is announced to everyone on the floor. If it hits the ground, anyone can pick it up. And if nobody delivers it before the clock runs out, nobody gets the bag — the floor closes with no winner.
The gate and the statue get tougher each floor: on 1 they have 65,000 and 150,000 life; on 8, 345,000 and 650,000.
You do not have to win for it to be worth it. The monsters inside give experience, and the complete run is the bonus. But the bonus is a big one — see below.
5. What you get
Here is the difference that decides whether it was worth it:
- Whoever delivered the weapon, and their party, get full experience, full zen and the floor's bag.
- Everyone else who was inside gets a smaller slice of experience and zen, and no bag at all.
The bag is only for the winner and for whoever was in their party. Going in as a party with the person who will deliver the weapon is the difference between getting an item and getting nothing.
| Floor | Winner's exp | Everyone else's exp | Winner's zen | Everyone else's zen |
|---|---|---|---|---|
| 1 | 20 million | 5 million | 20,000 | 10,000 |
| 2 | 50 million | 10 million | 50,000 | 25,000 |
| 3 | 80 million | 15 million | 100,000 | 50,000 |
| 4 | 90 million | 20 million | 150,000 | 80,000 |
| 5 | 100 million | 25 million | 200,000 | 100,000 |
| 6 | 110 million | 30 million | 250,000 | 120,000 |
| 7 | 120 million | 35 million | 300,000 | 140,000 |
| 8 | 130 million | 40 million | 350,000 | 160,000 |
It pays no WCoin. What pays is the Illusion Temple.
The bag
It drops on the ground, at your feet, and it is always one item — never zero, never two.
On floors 1 to 6 and on 8, the bag has these four possibilities:
| What comes out | Chance |
|---|---|
| Fragment of Excellence | 50% |
| Jewel of Bless | 20% |
| Jewel of Soul | 20% |
| Jewel of Chaos | 10% |
Floor 7 is the odd one, and it is the reason the race exists:
| What comes out | Chance |
|---|---|
| Jewel of Chaos | 50% |
| Fragment of Excellence | 45% |
| a Divine of Archangel weapon | 5% |
There are five Divine weapons, one per class type, at 1% each: Divine Sword, Divine Scepter, Divine Crossbow, Divine Staff and Divine Stick of Archangel. They come out plain — no excellent option, no luck, no skill, +0. Their value is in the item itself, not in what comes attached.
6. What the Fragment of Excellence is for
It is the material the bag gives out most, and it is not decoration: it is the way to turn an ordinary item into an excellent one without depending on drop luck.
In the Chaos Machine:
| What you put in | What comes out | Chance | Cost |
|---|---|---|---|
| a +9 item with no excellent option + 20 Fragment of Excellence + 1 Jewel of Creation | the same item with its 1st excellent option | 80% | 5,000 zen |
| the item already with 1 option + 40 Fragment of Excellence + 2 Jewel of Creation | the same item with its 2nd excellent option | 50% | 20,000 zen |
Three things worth knowing before you try:
- The count has to be exact. Twenty means twenty: putting 40 into a recipe that asks for 20 makes the machine refuse, and that is deliberate — on success it wipes the whole bench, so accepting 40 would burn all 40.
- The item has to be +9. Below that it is not even recognised as the recipe's item.
- On failure the item comes back. You lose the fragments, the Creations and the zen, but the piece you worked for is returned to you.
If you have never done it
Do floor 1 first, even if your character is already past it — you can take a new character there. Level 1 material is bought ready-made from Lumen, the Cloak costs 50 zen, and you learn the route, the timing and where the Archangel stands without risking expensive material.
After that the rule is simple: always go in as a party. The bag only exists for the winner and for the winner's party.